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Alexander Faßbender


Software Engineering | Reverse Engineering | Human-Computer-Interaction | Usability & UX | Research


Projects

SituWare

Oct 2022 - Jan 2023

SituWare addresses a central obstacle to the introduction of highly automated vehicles into complex traffic: The required time reserve for a safe transfer of control to distracted Driver. Even medium-term available environment sensors cannot always guarantee large time reserves. SituWare reduces the takeover time by means of a targeted, driver situational awareness.

Adapted driver guidance and allows a fluid vehicle behaviour with high user acceptance by adapting the automation to the driver's situation awareness.

Decompilation of Paper Mario

Feb 2021 - Present

Paper Mario Decompilation is an ongoing project to reverse-engineer the sourcecode for Paper Mario on the Nintendo 64. The game's assembly code is manually decompiled into C source code. We also split out assets (such as backgrounds, sprites, maps, and text) from an original game copy into more modern formats. The C code and assets can then be recompiled to create a 1-to-1 ("matching") copy of the game.

Quality Quest

Aug 2020 - May 2021

Quality Quest is an educational Point-and-Click Adventure to learn about the work-life of a Software Engineer. The project was created, in cooperation with NewTec GmbH, as part of the "Software Engineering Project" that is part of the curriculum at Ulm University. Utilising DevOps and Agile methods, our team of 4 students was able to create this project using a variety of tools, like: Docker, Unity, ASP.NET, and more.

Paper Mario: Master Quest

Aug 2019 - Jan 2021

Paper Mario: Master Quest is a game modification made for "Paper Mario", originally released on the Nintendo 64 in the year 2001. This modification was developed by an international team of 5 hobbyist game developers, working remotely to realise this personal dream of ours. Using specialised development tools, commercial reverse engineering solutions, and a lot of research, we were able to revamp old game mechanics and include our own ideas.